Back to the past. Painkiller

In the yard 2004. The little one is an inaccessible studio of PEOPLE CAN Fly work on a completely new project for them. Numerous statements by the developers that they will take the best of all the shooters of this time and create a new hurricane action ala Quake, was simply ignored. Well, how can you have a word for a company that was engaged in small projects such as Gorky 17? In addition, the developers never made shooters, RTS was their centuries -old genre. And who would have thought that the mixture: Poles+doom+quake will give birth to a new, completely reckless, most bloody and hurricane action, those and our days – Painkiller.

Heaven is no longer with us

Well, the story began very sad. Daniel Garner, along with his beloved wife, falls into a car accident. Alas, they were not destined to survive in it, fate ordered so. And our hero turns out, not knowing it himself where, on the border between Ray and hell. And where is your wife you ask? She was lucky a little more than her husband, she went to heaven with God’s blessing. Well, you can rejoice for your wife, but what should we do now? I think you need to ask that looming from the side towards the Messenger of Samael, maybe he can help with something? And no matter how strange we did not lose. It turns out that our hero has some unfinished things left behind, so you need to quickly settle and run home to his wife. But the bad luck, the affairs of it remained by no means simple: destroy the four generals of Lucifer and prevent the forces of evil to enslave everyone and all. You, but like two fingers about asphalt. They also found a difficult job for me ..

On this, the whole plot, in principle, ends, you can even just forget about it and not score your head with unnecessary information, although at the sight of the hordes of monks rushing at you with giant axes, you are unlikely to remember something, well, I don’t know how you, but I would just take the gun heavier and began to crush everyone on pieces ..

Cut you into cubes or salt shaker?

Well, naturally with bare hands, many monks can not be killed, so we lay the weapon on the scabbard. There are five of them in total. So stop throw tomatoes! Yes, it is clear that for a powerful meat shooter this amount is just scanty, but not here, because each of the guns has two modes of fire. Therefore, instead of five, we get ten crazy murders! Yes, please remove tomatoes and cabbage, do not forget to grab it with you, because today we are waiting for a team of a hodgepodge from blood, meat and wild action.

And we will start with https://giantwins.co.uk/ the main weapons of the brutal murder, in fact from the greatest and terrible Payniller. Oh yes. This little thing for me. This is not even a weapon, but a deadly combine! He knows how to crush enemies in three ways, the first way is to untwist the deadly blades, you get a sort of chainsaw, the meat is cut off with a bang! The second mode is the launch of this blade into a crowd of enemies, well, here to find whose hand, whose leg will definitely not work. And the third is the actual electrical harpoon. I drove one end into the wall and stretched out the entire room, the enemy will not pass, only hesitates along the road. Even with such weapons, Lucifer himself is not terrible, and other other guns for murders are given to us. Well, take for example a columet firing aspen stakes. The weapon itself is already original, because also under -barrel grenades managed to stuff into it. He shot a grenade, planted her on a stake and turned out to be a kind of fireworks. Well, if you think this method is extremely powdered, then the usual pinching of enemies with a stake to the walls and ceilings is also very effective and spectacular, it’s a pity that only the corpses quickly disappear, but one code and everything is in order.

Well, let’s move on to more familiar weapons, it is with us and a shotgun combined with a cryogenic installation. Frozen-scooped- broke, very convenient symbiosis. And bazuka combined with a machine gun. Just a hellish mixture, but I think there is no special explanation here. Well, lastly a very unusual weapon, we have a shuriken, shooting shurikens, well, metal stars are such, they still use the ninja if anyone does not know. Well, if the enemy is not intimidated by this, then shocker will go into business, we will arrange shock therapy to enemies.

Come On and Get Me

But here’s the bad luck, all this arsenal at the beginning of the game you still cannot get, unless of course you are a chiter. Such a word as a balance is also present in this game. Well, let’s say, if you took out the bazuku at the first level of the game, then the poor monks would have scattered in horror through their cells, and the worst undead would have hidden back on the graves. Therefore, at the first levels of the game, you will limit yourself to a shotgun and a landller, but this will not interfere with your fun, I assure you, soon you will still find all the guns and then the real hellish mess will begin!

The mechanics of the game at first glance are terribly simple. In fact, this is a rail shooter. We walk along quite linear, but very well -thought -out locations and stacks we take out monsters, but the main thing is how we do it! Usually entering a large quadrangular “room”, we step a step and scripts begin to work here. Doors and windows are closed with powerful, stone slabs from nowhere to appear enemies: from below, from above on the side. There is no way back, only forward, only through an horde of evil creatures, of which there are a lot of types here. It is for you both monks with sequers and ninja with katans and executioners with axes and crusaders with crossbows and psychiatric hospital and soldiers in gas masks and even flying on the meters of Baba Yaga and all this is only a small fraction of what we will have to cut, cut, break and incinerate, and we will do it with great pleasure: we will plant it on stakes and archers.We pin it to the walls, the swordsmen are carried into pieces by a drama, we take out small but numerous opponents with a machine gun or throw them with grenades, a lake of bones and blood with a security, a bazuma of a mini mini and just bosses. And all this happens under bright special effects, a sea of ​​meat, blood and heavy rock music.

But do not think that all these monsters will jump on you in the scenery of the same monasteries. No, each monster is attached to its own level, and the levels, in turn, are devoted to a certain topic. Our hero constantly jumps in time from the past to the future, from the future, from Gothic monasteries to medieval castles, from subway and military bases to Arab cities and from opera theaters to psychiatric hospitals. Each level in the game is made perfectly, very high quality, and the most important thing with the soul. The stylization is perfect: the Middle Ages are shown as they were informed by historical books. Mor is walking in cities, and the corpses of people are simply thrown into the streets and buried in cesspools, and white crosses are drawn on the houses. Witches are burned on stake, people are hung in squares, and dark cultists, meanwhile, weave secret conspiracies in the dungeons. In general, medieval surroundings were best a successful. From the very beginning you are imbued with this atmosphere of House and a complete mess. The authors are really geniuses, I just want to shake their hand. Not only are the levels themselves very high -quality stylized, but they are also competently built. It doesn’t bother us to roam the streets of towns, and when you already see a yellow shining sphere in front of you, meaning the end of the level, the soul shouts only one thing: I want more.

Pick up everything that shines

And the authors give us this opportunity, so to speak, untie our hands. After all, before the end of each level, all doors open us and offer to walk and look for various relics, coins and secret places. But if in many other games we did it for show, then here it is a vital necessity. Yes, yes, we collect coins so that at the next big fight or a meeting with Bosus simply survive. But naturally with coins you will not pay off the strength of darkness. The dead are not needed by the dead, but they will be very useful to you, because you can buy a tarot cards for them, giving us extraordinary power, both for a while and for a regular time. There are maps increasing strength or speed that give immortality, increasing health or cards that give us the ability to attract the souls of the dead from the distance. But not only do we pay for these cards, because we also need to find them, or rather, we need to earn money. By going into the statistics of each level, you are given a certain task for which you can get a tarot card. For example, somewhere you need to go through the level using only the colum, and somewhere to kill the boss in five minutes or not to collect a single soul for the level. I completed, finished the cake, or rather the card.

Oh yes, by the way about souls, this is also an innovation in its genre and a very important element of the game. After the death of a rebellious demon, the soul falls out of it. We naturally select it and put it on our account in a shower bank. Not only does it give us an increase in health, but even after collecting a certain number of souls, we ourselves will be able to turn into a demon. Eh, I don’t envy the fascination of hell that will face us in the way, because they will simply be torn into small shreds. And this happens this way: after raising the last soul, the whole screen is covered in gray, while the enemies are marked in red. In this mode they cannot be killed, but immortality on our side. We are taken away from our weapons. Well, then what then to blame all this evil spirits, you ask. And I will answer – with a look. Yes, we become so strong that we simply do not need murder hands. Looked at the enemy and he exploded. That’s all. The mode is not for a long time, but this is enough to deal with all the creatures in this "room". But the mode is activated very badly and often at an unnecessary moment. You cannot activate the mode when you want, so each time picking up my souls after the battle, I followed the meter, as if not to sort them out, so as not to spend the precious regime in the empty.

I don’t want to go back!

The atmosphere, as I already said, in the Payniller at the height and in many ways it is the merit of a very good engine, which even now gives out a wonderful picture with excellent Decenses of blood and excellent study of creatures. For our time, the landfills are naturally not enough, but physics still pulls out the game. The remains of demonic creatures are scattered in different directions according to all the laws of Newton and this cannot but rejoice.

Having told about the driving action and excellent levels, I almost forgot to mention the third detail, of course of amazing music, which for each level of the game is its own. There are not so many different melodies, but they do not have time to get bored with a long time ago. So to beat various evil spirits under the sonorous rhythms "Hevy Metal" is a pleasure.

To heaven

So what do we have in the end. Excellent graphics with a beautiful drawing. Good physical engine. Excellently stylized and competently built levels. Gorgeous music. And of course, a clockwork action with interesting weapons, a variety of enemies of blood rivers and a large number of torn arms and legs flickering in the frame. Lover of meat jokes – not pass by.

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