[Rage Quit 18+] Hard Reset Redux – Ned Suther, with a short -sighted.
Small background.
My childhood passed for games such as Wolfienstein 3D, Duke Nuken, Blood, Shadow Warrior.
Kvaka did not go, since her cubism was not very pleasant to the eye.
And so I matured, unlearned, found a good job, but … I still love spinal shooters without a special plot and blood in all directions.
Not so long ago (relatively) DOOM came out and my PS4 kindly recommended that I play the Shadow Warrior reprint. Since this is one of the most beloved games, I was waiting for a failure. Total and on all fronts. But a miracle happened! The new SW simply fell in love with himself at the first second, having given out the optimal theme from the muvik transformers from the columns and everything. There was already more than enough. But then the passing is great humor, dismemberment, and juicy picture. Well, of course, I immediately found an Easter barrel with the game Hard Reset (I wouldn’t have found it yet. The whole game is generously tinted.)
There was another year, and there was a discount, and why not?
Downloaded, set, launched.
The first impression
Here, to describe my thoughts, uncertain “umm. ”
I explain:
1. The plot in the game is served through painted and voiced comics (as in portable Metal Gear Solid). In English with Russian sub. The game is complete localization.
2. Why they don’t shoot at me, but try to stupidly push?
3. How I died?
4. What is happening here?
I took a short break, went to raise, shied off the foam, stroked the cat, and, having come to the conclusion about the unnecessary plot, I decided to just enjoy the game. You see everything in the course of the play will be thrown into its place.
Spoiler! Did not get up.
Immediately, I warn you on https://nonukonlinecasinos.uk/review/aztec-paradise/ the move that for 4 sentences the whole game, together with the addition that is an integral part of the reprint.
1. Robots attacked the sector and killed everyone. 2. You, as an operative, were sent to figure it out instead of thumping calmly in a bar. 3. Find the instigator, explode his laboratory, copy his digital personality in the head and get the last boss with it under dull speeches about something very important there. 4. Dump from the sector through a landfill to Eden.
The feeling that you are playing a sequel and do not cheat at all that it happens here does not leave you until the final credits. And after the credits, in general, you can safely rush to the gamepad at the monitor, because it is worse than the ending of Kane and Lynch 2.
You know what is the most offensive? Enter this very Eden, you are met by a cool dude with a large gun who knows you, knows about the sensible professor in your head, says that he will tell and show everything now. And you are already ready to immerse yourself in a hot battle with huge robots … Look at the credits.
The game has no beginning, and there is no end. Moreover, as I already learned from Wikipedia, this ends the addition. That is, in 2011, the game ended somewhere in the middle of my third sentence.
About gameplay.
Well, here at first glance, everything is cool. But only for the first.
So, we are fighting against distraught robots. Apparently the designer at one time could not go through the “chicken” from Robocop3 and drew everyone in revenge with two -legged balls that run to you to trample to death. Then there will be the same exploding kamikaze and with a propeller on the head.
Further, there are big gorillas who, what surprise run to you and try to trample.
There are still enhanced versions, so those still rockets will be spaced in you.
Next are infected people (than infected?, Why do they behave like a zombie?, where are they from where almost the entire population cut out cars at the first on the fall?) who run to you and wave their hands.
In the second half of the game there is already a variety there, but to describe it in words, unfortunately I cannot. From the more or less understandable moments, flying drones, and police cars (which are smalled not by robots, but for you) can be noted).
We will wet this scrap metal out of two (. ) two guns.
1. Machine gun shooting cartridges
2. A machine gun shooting energy cartridges.
3. Sword. Copy -paste with SW useless in this game item.
All this crazy diversity can be improved. So machine gunhouse can turn into a shotgun, mortar, RPK, grenade launcher.
The energy machine gun turns into something like a shotgun, something on the likeness of a mortar, Railgan! (This is an unexpected!) and something else that I could not pump, since the game is short.
Since I touched the upgrades, I will say that here you can still pump up the character himself, that it can give a slowdown in time, with a small hp, a greater supply of ammunition and shield.
It turns out that you have 10 guns, but as it were, as if there are two, and the feeling that you were shocked somewhere will be pursued until the end of the game. (Not long, in short)
Here, too, everything is not so definite.
What do you expect from the game on PS4? And from the game 7 years ago?
Feel? This is called cognitive dissonance.
Here the same.
Beautiful? Yes. Modernly? No.
Personnel frequency 60 FPS? It seems yes, but you can’t get to the last boss, because there are a lot of mobs on the map and FPS sags.
Good responsive management? Well, there is also. Only jumping is a separate type of perversion, since one of the elements of gameplay is a sharp dash on the button like in SW. (By the way, just stand still and make updates of upgrades is the most difficult thing in the game, since there is no dead zone in principle. The character even with a neutral position of the fungus narmes somewhere. Checked on the new gamepad.) But sudden deaths out of the blue will add rocket fuel.
Well, about Muzlo.
They say good, since with the ratio of the volume of music and speech to the volume of effects clearly established.
The game is more like a demo version of oneself than a full -fledged product. The characters are not disclosed from the word “completely”. (I generally caught myself thinking that in the final scene when they show the model of living characters in the game for the first and only time, I did not understand who it was, since I was surprised by their presence)
The fighting is monotonous, but at the same time drive.
Visual, very pleasant, especially if cyberpunk causes warmth in the shower, but only half of the game.
Would you like to re -ask the game again? On the one hand, yes, and on the other, why?
Summing up
When I went through the game, and trying to understand whether I liked it, I always ask myself the question, “Did I enjoy the game and whether she was worth my money?”. The first time I can definitely answer “I don’t know”.